![]() This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area. ![]() Battle armies of Dwarfs, Greenskins, Beastmen and the Empire. ![]() Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.Īnti-infantry units have an advantage against targets that are smaller than a horse. Play as Undivided, Khorne, Tzeentch, Nurgle or Slaanesh. This unit can hide in forests until enemy units get too close.Īrmoured units can block damage from any source apart from Armour-Piercing damage. This unit frightens all enemy units, reducing their leadership when nearby. ├ Melee Weapon wh_main_chs_sword_chaos_knight ├ Man Entity wh3_dlc20_chaos_knight_rider_blood ├ Num Mountshu1c_dlc20_chaos_hr1_large_heavy_horse_mace_and_shield Land Unit Group Parents Cavalry & Chariots Land Unit Key wh_main_chs_cav_chaos_knights_0 Main Unit Key wh_main_chs_cav_chaos_knights_0
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